Indiana Daily Student

David Antognoli


Wii Extra-game Features

If you managed to pick up a Nintendo Wii, chances are you've been playing through Zelda and bowling your ass off. But what else is there to do with your Wii? While Nintendo doesn't preach convergence to the extent of Bill Gates and Microsoft, the Wii does include some interesting features that help it transcend the role of traditional game consoles.

Wii Extra-game Features

If you managed to pick up a Nintendo Wii, chances are you've been playing through Zelda and bowling your ass off. But what else is there to do with your Wii? While Nintendo doesn't preach convergence to the extent of Bill Gates and Microsoft, the Wii does include some interesting features that help it transcend the role of traditional game consoles.

Hunting with a stylus

One of the longest awaited Nintendo DS titles, "Metroid Prime: Hunters" dates back to an early tech demo shown when the DS handheld debuted in 2004. Improved substantially from that early version, the game still serves to demonstrate the capacity of the DS, boasting some of the best 3-D graphics and online capabilities of any title on the system. "Hunters" utilizes the DS touch screen to ape the popular and precise mouse aiming control configuration of PC first-person shooters, as opposed to the more sluggish "dual analog" controls most console shooters employ. While this precision aiming signifies a departure from the classic "Metroid" recipe, it truly works well in "Hunters'" fast paced multiplayer bouts, which feel more in the vein of "Quake 3: Arena" or "Unreal Tournament" than anything "Metroid" related.

Hunting with a stylus

One of the longest awaited Nintendo DS titles, "Metroid Prime: Hunters" dates back to an early tech demo shown when the DS handheld debuted in 2004. Improved substantially from that early version, the game still serves to demonstrate the capacity of the DS, boasting some of the best 3-D graphics and online capabilities of any title on the system. "Hunters" utilizes the DS touch screen to ape the popular and precise mouse aiming control configuration of PC first-person shooters, as opposed to the more sluggish "dual analog" controls most console shooters employ. While this precision aiming signifies a departure from the classic "Metroid" recipe, it truly works well in "Hunters'" fast paced multiplayer bouts, which feel more in the vein of "Quake 3: Arena" or "Unreal Tournament" than anything "Metroid" related.

Not quite 'perfect'

When Satoru Iwata, the president of Nintendo, delivered his keynote address at E3 2005, he demonstrated Mario Kart DS to punctuate Nintendo's emphasis on innovation and fun as opposed to impressive hardware specifications. But as I watched his speech, I wondered just how a new iteration of a franchise that hasn't missed an entry in each successive Nintendo console since the SNES could bring anything interesting to the table -- especially on the heels of the only lukewarm and largely superficial innovations of the GameCube's Mario Kart: Double Dash.

Daniel Herman

Not quite 'perfect'

When Satoru Iwata, the president of Nintendo, delivered his keynote address at E3 2005, he demonstrated Mario Kart DS to punctuate Nintendo's emphasis on innovation and fun as opposed to impressive hardware specifications. But as I watched his speech, I wondered just how a new iteration of a franchise that hasn't missed an entry in each successive Nintendo console since the SNES could bring anything interesting to the table -- especially on the heels of the only lukewarm and largely superficial innovations of the GameCube's Mario Kart: Double Dash.

James Brosher

Bioware's beauty

Developer Bioware's last game, "Star Wars: Knights of the Old Republic" achieved critical and financial success, earning the title "Game of the Year" from many reviewers and paving the way for a sequel that was released last December. But rather than working on the sequel itself, Bioware elected to create something original -- "Jade Empire."

Bioware's beauty

Developer Bioware's last game, "Star Wars: Knights of the Old Republic" achieved critical and financial success, earning the title "Game of the Year" from many reviewers and paving the way for a sequel that was released last December. But rather than working on the sequel itself, Bioware elected to create something original -- "Jade Empire."

Pete Stuttgen

'Prime' choice for violent gamers

Samus Aran returns to the GameCube in "Metroid Prime 2: Echoes," along with many other aspects of the original "Metroid Prime." The "through-the-helmet" view HUD is back, unchanged, as are the controls.

'Prime' choice for violent gamers

Samus Aran returns to the GameCube in "Metroid Prime 2: Echoes," along with many other aspects of the original "Metroid Prime." The "through-the-helmet" view HUD is back, unchanged, as are the controls.

More articles »


Powered by Solutions by The State News
All Content © 2022 Indiana Daily Student