Not quite 'perfect'
When Satoru Iwata, the president of Nintendo, delivered his keynote address at E3 2005, he demonstrated Mario Kart DS to punctuate Nintendo's emphasis on innovation and fun as opposed to impressive hardware specifications. But as I watched his speech, I wondered just how a new iteration of a franchise that hasn't missed an entry in each successive Nintendo console since the SNES could bring anything interesting to the table -- especially on the heels of the only lukewarm and largely superficial innovations of the GameCube's Mario Kart: Double Dash.












