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Monday, Dec. 22
The Indiana Daily Student

'Evil' takes up residence on Gamecube

Resident Evil\nRated: M for Mature\nBy: Capcom\nFor: Gamecube\nMuch like the original "Resident Evil," which appeared exclusively on the Sony Playstation in 1996, the brand spanking new remake that appears solely on Nintendo Gamecube gives gamers reason enough to pick up the console.\n"Resident Evil" shares many similarities with its predecessor, however, there have also been many alterations made to the game. Levels, although similar, have been revamped. The foreboding mansion in which much of the game's action takes place has additional rooms while others have been removed. Many of the monsters that appeared in the past are here, although they have either been tweaked or placed in different locales. Also, there are plenty of new and freakishly disturbing foes integrated into the game to freshen the festivities for "Resident Evil" vets.\nGamers can play as either Chris Redfield or Jill Valentine, members of the elite Alpha team who are sent into the outskirts of Raccoon City. This is in hopes of rescuing members of the Special Tactics and Rescue Service (S.T.A.R.S.) who were previously sent into the Arclay Mountains to investigate several missing persons cases. Upon arrival, Redfield, Valentine and fellow team members are chased by a pack of rabid zombie dogs into the aforementioned mansion where their only goal is survival. Games fluctuate depending upon which character you choose; each character has separate weapons, objectives, plot developments and attacks. Either way gamers will be treated to one hell of a challenge as well as a good time.\n"Resident Evil" has the best graphics seen on Gamecube yet, and possibly any other console for that matter. The detail seen in heroes and villains alike must be seen to be believed. Awe inspiring lighting effects will also astound even the most seasoned of gamers. The graphics alone merit purchase.\nDespite having flawless graphics, "Resident Evil" is far from perfect. The controls are hard to pick up at first and remain sensitive throughout. Many deaths occur simply because of less than stellar controls. Also, the configuration of buttons on the Gamecube controller doesn't always make sense. This could have been remedied through a custom configuration, but unfortunately Capcom didn't include such an option in the game.\nDespite its drawbacks "Resident Evil" is an entertaining and oftentimes frightening game that's well worth including in any avid gamer's collection. \n

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