Skip to Content, Navigation, or Footer.
Wednesday, May 1
The Indiana Daily Student

Slaying the dragon (again)

dragon

“Dragon Age II” is as much a reboot as it is a sequel. It is a more streamlined and simple game than “Dragon Age: Origins” was.

Players take on the role of Hawke, a refugee of the previous game’s events.
There is now a conversation wheel, armor can only be equipped on Hawke and the combat is more action-oriented. The game feels more fluid and plays better than “Origins.” 

But the plot and level design drag the experience down. Instead of dealing with a worldwide threat, Hawke must deal with politics. While the game tries to make the consequences seem far-reaching, it never feels like Hawke’s actions affect the entire world.

Players will visit the same dozen or so locations and dungeons several times during the game’s 35-hour quest.

“Dragon Age II” may not satisfy gamers looking for a deeply tactical experience, but even with its flaws, it is a solid restart to the franchise.

Get stories like this in your inbox
Subscribe