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Tuesday, May 7
The Indiana Daily Student

Replicates joys, frustrations of real golf

Stephen Crane

After playing WiiSports for the first time, I immediately began to anticipate the release of two games that would expand on the foundation that it had laid down; those games were "Fight Night" and "Tiger Woods." \n This version is clearly unlike any others, as it is the first where you actually swing your controller like a golf club. The game has instantly become far more interesting than its predecessors because it no longer helps to know buttons, you must know how to hit a ball with fade, draw and topspin. Luckily for novices there are tutorials and tips to help out. \n Once you get on the links there are plenty of options to keep you entertained. You can play as Woods, Vijay or about 50 other golfers (including personal favorite John Daly) or create your own player to take on the PGA Tour. This option is amazingly similar to the real life Tour; different tournaments are held every weekend on the calendar and to stay for Saturday and Sunday, you must make the cut after the first 36 holes. Other game modes include match play, stroke play and a golf version of H-O-R-S-E called "T-I-G-E-R." \n The main problem with "Tiger Woods" is the accuracy of the controller. The majority of the shots register pretty well, but every once in a while the ball will be hit before you actually took a swing, or it will have unwanted fade placing you square in the bunker you aimed so hard to avoid. There also seems to be no real control over the strength of your swing, as every successful swing is hit with "110 percent" power and usually lands farther than anticipated. While the Game Face mode has an incredible amount of customizable options to design your own player (including three different follicly challenged hairstyles: combover, receding and balding), the courses feel uninspired and repetitive.\n This game runs miles around its closest competition, the golf game in WiiSports, but that's not saying much; it was supposed to. When judged on its own, it has a ways to go in terms of performance and graphics, two components which I'm sure will be improved in subsequent versions. In the end, playing "Tiger Woods" replicates the feelings of real golf: One minute you'll be extremely relaxed and enjoying the scenery, but the next minute you'll have to do all you can not to throw your Wiimote into the television.

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